Condition |
Effects |
Berserk
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- A frenetic rage racks the affected entity's flesh. Its Multiattacks each deal an additional 1d8Bludgeoning damage and knocks targets Prone
- It also gains Resistance to Slashing, Piercing, and Bludgeoning damage, and has Advantage on Strength Checks and Saving Throws.
- This frenzy ends if the affected entity regains all its hit points.
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Coerced
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- Forced to fight for Nere and takes 1d6Psychic each turn.
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Command: Approach
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Compelled Duel
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- Cannot attack creatures other than the spellcaster.
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Compelled to Duel
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Confused
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- Affected entity is hostile to everyone, wanders around aimlessly, and occasionally skips turns in its stupor
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Crown of Madness
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- Instilled with magical madness. Will attack the nearest creature, other than the spellcaster.
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Demonspirit Madness
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- Affected entity has been driven to a frenzy by magical madness. It will attack the nearest creature on its turn.
- At the end of each turn, the affected entity makes a DC 13 Wisdom saving throw. On a successful save, the condition is removed.
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Dominated
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- Affected entity will follow and fight alongside the caster of this spell.
- Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving throw.
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Dominated
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- Affected entity will follow and fight alongside the caster of this spell.
- Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving throw.
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Goaded
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- Must attack the goading creature, if possible.
- Disadvantage on Attack Rolls against targets other than the spellcaster.
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Hag's Pawn
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- Ethel has taken control. Condition lasts until mask is removed or spellcaster is dead.
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Incubus Charmed
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- You are charmed by a devil and must support it in battle. You can make another Saving Throw against this effect after taking damage.
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Insanity's Kiss
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- Hostile to all other creatures for the condition's duration.
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Lured
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- Attracted to a harpy's luring melody. The affected entity will use its turn to move closer to the harpy, allowing her to make multiple attacks each turn.
- Affected target gets a DC 13 Wisdom saving throw on their turn.
- Being attacked or Shoved will remove the condition.
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Madness
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- Hostile to everyone in the vicinity.
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Malefic Possession
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- The affected entity acts according to the Possessing ghost's will and takes 4d8Necrotic damage each turn until it dies or is Turned.
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Mind Mastery
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- Forced to make a weapon attack against one of its allies by a duergar mind master.
- Ends after the attack, or when hit.
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Newborn Zombie
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- Zombies born from the Crawling Gnaw cannot last. They take 1Necrotic each turn and only follow the zombie that infected them.
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Seized by Planar Binding
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- Affected entity follows and fights for the one who has bound it.
- Every time it takes damage, it may break the caster's control over it with a successful Wisdom saving throw.
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Shadow Possession
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- Affected entity is possessed by frenzied shadows and will attack the nearest creature. Its weapon attacks deal an additional 1d4Necrotic damage.
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Shadow-Cursed Undead
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Unbridled Wrath
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- Releasing a decade of pent-up rage in a blaze of infernal fury.
- The affected entity is Immune to Fire damage.
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