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Creatures can have Proficiency in a number of talents, which grant them bonuses on various rolls. Proficiencies can be granted by a creature's [[Background]], [[Race]], [[Class]], and [[Feats]] chosen when leveling up. | Creatures can have Proficiency in a number of talents, which grant them bonuses on various rolls. Proficiencies can be granted by a creature's [[Background]], [[Race]], [[Class]], and [[Feats]] chosen when leveling up. | ||
==== For Attack Rolls ==== | ==== For Attack Rolls ==== | ||
Attack Rolls made with [[Weapons]] can benefit from Proficiency with the type of weapon that's being used. This kind of Proficiency can be granted by the creature's [[Race]], [[Class]], or [[Feats]] chosen when leveling up. | Attack Rolls made with [[Weapons]] can benefit from Proficiency with the type of weapon that's being used. This kind of Proficiency can be granted by the creature's [[Race]], [[Class]], or [[Feats]] chosen when leveling up. | ||
Attack Rolls made for spells benefit from Proficiency in spell casting, which all creatures capable of casting spells have. The creature could have spell casting capabilities due to its [[Class]], or from a [[Feat]] it chose when leveling up. | Attack Rolls made for spells benefit from Proficiency in spell casting, which all creatures capable of casting spells have. The creature could have spell casting capabilities due to its [[Class]], or from a [[Feat]] it chose when leveling up. | ||
==== For Saving Throws ==== | ==== For Saving Throws ==== | ||
You can have Proficiency in a specific kind of Saving Throw, like Strength Saving Throw, Dexterity Saving Throw, and so on. Each [[Class]] has Proficiency in two such types of Saving | You can have Proficiency in a specific kind of Saving Throw, like Strength Saving Throw, Dexterity Saving Throw, and so on. Each [[Class]] has Proficiency in two such types of Saving Throw. | ||
Besides affecting the Saving Throws a creature makes to save itself, the Proficiency Bonus of a creature also affects the Difficulty Class of Saving Throws it imposes on others, such as by casting spells against them. The formula for this is: {{ | Besides affecting the Saving Throws a creature makes to save itself, the Proficiency Bonus of a creature also affects the Difficulty Class of Saving Throws it imposes on others, such as by casting spells against them. The formula for this is: {{code|8 + Ability Score Modifier + Proficiency Bonus}} | ||
==== For Ability Checks ==== | ==== For Ability Checks ==== | ||
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An Ability Check may be based directly on an Ability Score rather than a [[Skill]], in which case no Proficiency Bonus is possible. If it's based on a Skill, however, a creature will get a Proficiency Bonus in the corresponding Skill Checks if it's Proficient in that Skill. | An Ability Check may be based directly on an Ability Score rather than a [[Skill]], in which case no Proficiency Bonus is possible. If it's based on a Skill, however, a creature will get a Proficiency Bonus in the corresponding Skill Checks if it's Proficient in that Skill. | ||
Proficiency in a [[Skill]] can be granted by [[Race]], [[Class]], or a [[Feat]] chosen when leveling up. For example, all Elves have an innate feature called Keen Senses which grants them Proficiency in Perception | Proficiency in a [[Skill]] can be granted by [[Race]], [[Class]], or a [[Feat]] chosen when leveling up. For example, all Elves have an innate feature called Keen Senses which grants them Proficiency in Perception. Rangers can gain Proficiency in a number of skills based on class features they choose: Bounty Hunter grants Proficiency in Investigation, Keeper of the Veil and Mage Breaker both grant Proficiency in Arcana, and so on. The [[Skilled]] Feat, if chosen when leveling up, allows a creature to gain Proficiency in any three Skills. |