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=== Nursery room === | === Nursery room === | ||
[[File:Prologue-01.jpg|thumb|right|Nursery room]] | [[File:Prologue-01.jpg|thumb|right|Nursery room]] | ||
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=== Brain room === | === Brain room === | ||
[[File:Prologue-02.jpg|thumb|right|Brain room]] | [[File:Prologue-02.jpg|thumb|right|Brain room]] | ||
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=== Meeting Lae'zel === | === Meeting Lae'zel === | ||
[[File:Prologue-03.jpg|thumb|right|Meeting Lae'zel]] | [[File:Prologue-03.jpg|thumb|right|Meeting Lae'zel]] | ||
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=== Nose of the Nautiloid === | === Nose of the Nautiloid === | ||
A short cinematic will play as you walk out into open air, in which the nose of the Nautiloid in front of you is badly damaged by attacking red dragons. Thankfully this doesn't affect our route. | A short cinematic will play as you walk out into open air, in which the nose of the Nautiloid in front of you is badly damaged by attacking red dragons. Thankfully this doesn't affect our route. | ||
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=== Shadowheart room === | === Shadowheart room === | ||
In this room you will be greeted by a pair of knocked out cultists on chairs, and some sort of control panel with three pairs of sigils and buttons. Lae'zel will warn you not to touch anything. | In this room you will be greeted by a pair of knocked out cultists on chairs, and some sort of control panel with three pairs of sigils and buttons. Lae'zel will warn you not to touch anything. | ||
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=== Ceremorphosis room === | === Ceremorphosis room === | ||
[[File:Prologue-08.jpg|thumb|right|Ceremorphosis room]] | [[File:Prologue-08.jpg|thumb|right|Ceremorphosis room]] | ||
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=== Helm of the Nautiloid === | === Helm of the Nautiloid === | ||
As you enter the helm, you will see a Mind Flayer fighting [[Commander Zhalk]], a powerful [[Cambion]] wielding a flaming greatsword. A cutscene will play in which the mind flayer orders you to connect the nerves of the transponder, referring to the control apparatus of the ship that allows it to travel between dimensions. The Mind Flayer thinks that you're a thrall, thus considers you an ally. | As you enter the helm, you will see a Mind Flayer fighting [[Commander Zhalk]], a powerful [[Cambion]] wielding a flaming greatsword. A cutscene will play in which the mind flayer orders you to connect the nerves of the transponder, referring to the control apparatus of the ship that allows it to travel between dimensions. The Mind Flayer thinks that you're a thrall, thus considers you an ally. | ||
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=== The Crash === | === The Crash === | ||
In the cutscene that follows, the character that interacted with the neural console connects two arms to make the ship warp out of [[Avernus]] and back into the [[Prime Material Plane]], but moments before the warp a red dragon latches on to the ship and breathes fire onto the console. | In the cutscene that follows, the character that interacted with the neural console connects two arms to make the ship warp out of [[Avernus]] and back into the [[Prime Material Plane]], but moments before the warp a red dragon latches on to the ship and breathes fire onto the console. |