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[[File:Laezel Icon.png|right|100px]]'''The Githyanki Warrior''' is the [[Companion]] [[quest]] for [[Lae'zel]]. It is automatically added to the journal when she formally joins the party in [[Act One]]. | [[File:Laezel Icon.png|right|100px]]'''The Githyanki Warrior''' is the [[Companion]] [[quest]] for [[Lae'zel]]. It is automatically added to the journal when she formally joins the party in [[Act One]]. | ||
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==== Conflict at Camp ==== | ==== Conflict at Camp ==== | ||
Once the party reaches the Mountain Pass and finds the githyanki patrol, | Once the party reaches the Mountain Pass and finds the githyanki patrol, Kith'rak Voss interrogates the party on the location of a stolen githyanki artefact. It is polyhedric in shape and inscribed with the sacred runes of the githyanki people. If [[Shadowheart]] is in the party, she clearly anxious if she's in the party, as she's aware she carries the [[Mysterious Artefact]] he speaks of. After the patrol is dealt with, an event occurs during a Long Rest at camp. Lae'zel is arguing with Shadowheart about the theft of an object owned by her people. Lae'zel demands the artefact, but Shadowheart tells her to back off and be grateful they have the artefact to protect them. Lae'zel suggests they duel at sunrise to settle things. | ||
During the night, the player wakes up to Shadowheart holding a knife to Lae'zel's neck. She says she'll tell the party Lae'zel was transforming, so she put her down. If nothing is done, Shadowheart slits Lae'zel's neck and smashes her parasite as it crawls out. The player can defend Lae'zel, causing Shadowheart to become hostile and have to be killed. Lastly, with a Persuasion check (DC 10), Shadowheart can stand down. In this case, Lae'zel and Shadowheart resolve their issues and agree not to fight again. | During the night, the player wakes up to Shadowheart holding a knife to Lae'zel's neck. She says she'll tell the party Lae'zel was transforming, so she put her down. If nothing is done, Shadowheart slits Lae'zel's neck and smashes her parasite as it crawls out. The player can defend Lae'zel, causing Shadowheart to become hostile and have to be killed. Lastly, with a Persuasion check (DC 10), Shadowheart can stand down. In this case, Lae'zel and Shadowheart resolve their issues and agree not to fight again. | ||
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=== Vlaakith or Orpheus === | === Vlaakith or Orpheus === | ||
Visiting Creche Y'llek causes Lae'zel to greatly question her loyalties once she is betrayed by the Inquisitor and labeled Hshar'lak. While she wants to believe that Vlaakith is testing her faith, she is once again swayed by a camp visitor - Kith'rak Voss. Voss arrives during a Long Rest once the party has returned from the Astral Prism. He begs Lae'zel to listen to him and, if she agrees, says that Vlaakith is a pretender and that the true Prince, Orpheus, is the key to their race's future. He leaves while telling them to meet with him at Baldur's Gate, starting [[Help Kith'rak Voss]]. | Visiting Creche Y'llek causes Lae'zel to greatly question her loyalties once she is betrayed by the Inquisitor and labeled Hshar'lak. While she wants to believe that Vlaakith is testing her faith, she is once again swayed by a camp visitor - Kith'rak Voss. Voss arrives during a Long Rest once the party has returned from the Astral Prism. He begs Lae'zel to listen to him and, if she agrees, says that Vlaakith is a pretender and that the true Prince, Orpheus, is the key to their race's future. He leaves while telling them to meet with him at [[Sharess' Caress]] in Baldur's Gate, starting [[Help Kith'rak Voss]]. If Lae'zel does not listen to Voss, he turns hostile, and the party learns that he was planning to meet a mysterious contact at Sharess' Caress. | ||
An alternative path opens up by avoiding the confrontation with Vlaakith. The simplest way to do this is by avoiding the creche entirely. However, another option is to avoid the Inquisitor in his chambers and instead move to the western hallway. Here, there are two statues that open up the way to a secret stairway. If the party enters this stairway and makes it past the traps (documented in [[Find the Blood of Lathander]]), they can grab the legendary weapon, [[The Blood of Lathander]]. Choosing to do this without first using the Dawnmaster's Crest activates a Solar Machine that destroys the entire creche (and kills any party members who fail to escape in time). Because Lae'zel has not been betrayed by Vlaakith, she happily obeys her queen | An alternative path opens up by avoiding the confrontation with Vlaakith. The simplest way to do this is by avoiding the creche entirely. However, another option is to avoid the Inquisitor in his chambers and instead move to the western hallway. Here, there are two statues that open up the way to a secret stairway. If the party enters this stairway and makes it past the traps (documented in [[Find the Blood of Lathander]]), they can grab the legendary weapon, [[The Blood of Lathander]]. Choosing to do this without first using the Dawnmaster's Crest activates a Solar Machine that destroys the entire creche (and kills any party members who fail to escape in time). If the creche storyline was not fully resolved (either by destroying the creche or speaking to the inquisitor), then Lae'zel eventually confronts the party and says she intends to go back, unless an Intimidation check is passed (DC 6). Because Lae'zel has not been betrayed by Vlaakith, she happily obeys her queen. In Act Three, Vlaakith appears and tells Lae'zel she must kill the heretic prince Orpheus who dwells within the Astral Prism. If she does this, Lae'zel shall become Baht t'Vlaakith, the leader of her army. | ||
Lae'zel can be convinced to return to Vlaakith's fold, even if she has heard Voss out and was betrayed at the creche. This is through a 30DC Persuasion check once the party enters [[Rivington]]. Vlaakith appears in camp and urges Lae'zel to | Lae'zel can be convinced to return to Vlaakith's fold, even if she has heard Voss out and was betrayed at the creche. This is through a 30DC Persuasion check once the party enters [[Rivington]]. Vlaakith appears in camp and urges Lae'zel to betray Voss, claiming he's a liar. Choose "Kneel, Lae'zel. To be the god-queen's Chosen is an extraordinary honour." Lae'zel once again becomes a faithful servant of Vlaakith's. | ||
=== (Determinant) Killing Kith'rak Voss === | === (Determinant) Killing Kith'rak Voss === | ||
If Lae'zel was not betrayed by Vlaakith, then Voss does not appear in camp and, as such, is at neither Sharess' Caress nor the sewers. Instead, Vlaakith merely orders Lae'zel to kill Orpheus and Lae'zel is utterly unaware of Voss' betrayal. However, if Lae'zel turned on Voss, then she demands the party hunt him down as an enemy of Vlaakith. This can be done either in Sharess' Caress or in the sewers. | |||
=== Freeing Orpheus === | |||
:''For detailed information on freeing Orpheus, see [[Free Orpheus]].'' | |||
Regardless of who Lae'zel allies with, she needs to free Orpheus to either save him or slay him. To do this, she needs a special weapon, the [[Orphic Hammer]], in order to break his bonds. Luckily, the devil [[Raphael]] owns such a hammer. In exchange for the hammer, Raphael wants the party to turn over the [[Crown of Karsus]] after the Elder Brain has been defeated. The party can choose to do this as part of [[Deal with the Devil]]. If the party regrets their choice, they can [[Escape the Deal]] by breaking into Raphael's [[House of Hope]] and stealing the contract. The party can also break into the House of Hope to steal the hammer, if they chose not to make the deal. If the party has allied with Voss, they can show him the hammer to gain the [[Silver Sword of the Astral Plane]]. After the hammer is obtained, the party must wait for a chance to return to the Astral Prism. | |||
=== | === Back in the Astral Prism === | ||
During the events of [[Confront the Brain]], the party finds themselves back in the Astral Prism after failing to control the Elder Brain, which has transformed into a Netherbrain. [[The Emperor]] rescues the party by spiriting them away into the Astral Prism. Here, the party learns the Emperor's plan - to assimilate Orpheus to gain his powers, then take on the Netherbrain. | |||
If Lae'zel is aligned with Vlaakith, she is happy to let the Emperor assimilate Orpheus, as it fulfills her mission for her queen. If the party causes the Emperor to leave and rejoin the Netherbrain, Lae'zel must be convinced to delay her assassination until after the Netherbrain has been destroyed. | |||
If Lae'zel allies with Orpheus and is brought to the Astral Prism, a DC30 Persuasion check must be passed to assimilate Orpheus without her becoming hostile. Otherwise, Lae'zel turns on the party and must be killed. Otherwise, the party must refuse the Emperor and free Orpheus. Without an illithid, however, someone must choose to transform - either a party member or Orpheus himself. Lae'zel can become distressed at Orpheus if he decides to become an illithid, but she does not become hostile on this matter. | |||
Additionally, if the party seeks to free Orpheus but did not go to the House of Hope, Raphael appears with the hammer, but the party is forced to [[Fulfill the Deal]] and hand over the Crown of Karsus after the battle. | |||
=== Lae'zel's Choice === | === Lae'zel's Choice === | ||
Lae'zel's quest culminates in one final choice after the Netherbrain has been defeated. She can choose to either return to the Astral Sea with Orpheus or Vlaakith (or alone to start a rebellion in Orpheus' name), or she can be persuaded to remain with her newly found friends in Faerun. For those who choose to romance Lae'zel, they can ride off with her on a red dragon. | |||
== Related Quests == | == Related Quests == |