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{{DamageInfo|count=3|die=8|type=Fire| save = Dexterity | save effect = half }} | {{DamageInfo|count=3|die=8|type=Fire| save = Dexterity | save effect = half }} | ||
+ {{DamageText|3d8|Fire}}{{DamageColor|Fire|''' (Conditional)'''}}<br> | + {{DamageText|3d8|Fire}}{{DamageColor|Fire|''' (Conditional)'''}}<br> | ||
Hellfire ignores {{Resistance|Fire|resistant}}resistance and {{Resistance|Fire|immune}}immunity to Fire damage. | |||
=== Self-Detonate === | |||
Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.<br> | |||
{{SavingThrow|DEX}}<br> | |||
{{DamageInfo|count=4|die=12|type=Fire| save = Dexterity | save effect = half }} | |||
Hellfire ignores {{Resistance|Fire|resistant}}resistance and {{Resistance|Fire|immune}}immunity to Fire damage. | Hellfire ignores {{Resistance|Fire|resistant}}resistance and {{Resistance|Fire|immune}}immunity to Fire damage. | ||