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| | style="width: 6%;" | Level | | | style="width: 6%;" | Level |
| | style="width: 15%;" | [[Proficiency Bonus]] | | | style="width: 8%;" | [[Proficiency Bonus]] |
| | style="width: 10%;" | Martial Arts | | | style="width: 6%;" | Martial Arts |
| | style="width: 10%;" | {{R|name=ki|forceplural=yes}} | | | style="width: 6%;" | {{R|name=ki|forceplural=yes}} |
| | style="width: 18%;" | Unarmoured Movement | | | style="width: 11%;" | Unarmoured Movement |
| | Features | | | Features |
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| *** You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2. | | *** You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2. |
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| {{clear}}
| | ===[[Spells|Spellcasting]]=== |
| == Ki == | | * '''Spellcasting Ability:''' {{Ability|Wisdom}} |
| {{Stub|section}} | | * {{Recharge|Short Rest}} |
| {{R|name=ki}} is a resource specific to Monk. It is the magic that flows through all living beings, and is used to cast certain abilities that the Monk class can learn. | | * Monks do not cast spells using spell slots. Instead, they use a resource specific to Monk called a {{R|name=ki}} beginning at level 2. Monks can use {{SmallIcon|Monk_Ki_Icon.png}}Ki while [[Silenced]] due to {{SmallIcon|Monk_Ki_Icon.png}}Ki not requiring a verbal component. |
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| At level 1, the Monk starts with 2 charges of {{R|name=ki}}, and gain one more every subsequent level. Expended Charges can be restored by taking a short rest, or, if the Monk's subclass is {{SmIconLink|Class Monk Four Elements Hotbar Icon.png|Way of the Four Elements}}, at level 3 they can use {{SmIconLink|Spell HarmonyOfFireAndWater.png|Harmony of Fire and Water}}, otherwise if the Monk's subclass is {{SmIconLink|Class Monk Open Hand Hotbar Icon.png|Way of the Open Hand}}, at level 6 they can use {{SmIconLink|Wholeness of Body Icon.png|Wholeness of Body}}.
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| <!--TODO: TRY AND ASK TO AUTOMATE POPULATING THIS TABLE-->
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| The table below shows (non-exhuastive) examples of the unique Ki abilities offered by each subclass.
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| {| class="wikitable sortable mw-collapsible" style="width: 100%;"
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| ! Subclass
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| ! Spell Name
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| ! style="width:10%; margin: auto" |{{SmallIcon|Action Icon.png}}
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| ! style="width:5%;" |{{SmallIcon|Recharge_Icons.png}}
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| ! class="unsortable" |Description
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| ! style="margin: auto;" | {{icon|Class Monk Four Elements Hotbar Icon.png|link=Way of the Four Elements|25px}}
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| | {{SmIconLink|Action_Monk_BladeOfTheRime.png|Blade of Rime}}
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| ! style="margin: auto" |{{SmallIcon|Action Icon.png}} + {{R|name=ki|icononly=yes|count=2}}
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| | Throw a shard of ice that deals {{DamageText|1d10|Piercing}} damage. It explodes and deals {{DamageText|2d6|Cold}} to anyone nearby. It leaves an ice surface.
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| ! style="margin: auto;" | {{icon|Class Monk Four Elements Hotbar Icon.png|link=Way of the Four Elements|25px}}
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| | {{SmIconLink|Spell HarmonyOfFireAndWater.png|Harmony of Fire and Water}}
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| ! style="margin: auto;" |{{SmallIcon|Action Icon.png}}
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| ! style="margin: auto;" |{{SmallIcon|Long rest icon.png}}
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| | Recover half of your max {{R|name=ki|forceplural=yes}} outside of combat. Can only be used once per long rest.
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| ! style="margin: auto;" | {{icon|Class Monk Shadow Hotbar Icon.png|link=Way of Shadow|25px}}
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| | {{Icon|Darkness Icon.png|25}} Shadow Arts: [[Darkness]]
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| ! style="margin: auto;" | {{SmallIcon|Action Icon.png}} + {{R|name=ki|icononly=yes|count=2}}
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| | Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it.
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| ! style="margin: auto;" | {{icon|Class Monk Open Hand Hotbar Icon.png|link=Way of the Open Hand|25px}}
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| | {{Icon|Flurry of Blows Topple Icon.png|25}} Flurry of Blows: Topple
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| ! style="margin: auto;" |{{SmallIcon|Action Icon.png}} + {{R|name=ki|icononly=yes|count=2}}
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| ! style="margin: auto;" |
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| | Punch twice in quick succession and possibly knock the target [[Prone (Condition)|Prone]].
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| |}
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| {{clear}}
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| ==Level Progression== | | ==Level Progression== |