More actions
→Difficulty Class
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For the Difficulty Class of a [[Weapon Actions|'''Weapon Action''']] that imposes a Saving Throw, the DC is determined by the creature's Dexterity or Strength - whichever is higher - and a Weapon Ability's inherent DC Bonus, using the following formula: | For the Difficulty Class of a [[Weapon Actions|'''Weapon Action''']] that imposes a Saving Throw, the DC is determined by the creature's Dexterity or Strength - whichever is higher - and a Weapon Ability's inherent DC Bonus, using the following formula: | ||
<div style="text-align: center;">'''Difficulty Class = {{InfoBlob|10 + Weapon [[Ability Modifier|Ability Modifier]] + [[Weapon Actions#Melee Weapons|Inherent Weapon Action Bonus DC]]}}'''</div> | |||
=== Effect of Success === | === Effect of Success === |