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* Danger Sense: Hou gain an uncanny sense of when things nearby aren’t as they should be, giving you an edge when you dodge away from danger. | |||
** You have [[Advantage]] on [[Dexterity]] [[Saving Throws]] against effects that you can see, such as traps and spells. To gain this benefit, you can’t be [[Condition#Blinded|Blinded]], Deafened, or Incapacitated. | |||
* [[File:Frenzy Icon.png|frameless|upright=0.1]] [[Frenzy]] | * [[File:Frenzy Icon.png|frameless|upright=0.1]] [[Frenzy]] | ||
* [[File:Frenzied Strike Icon.png|frameless|upright=0.1]] [[Frenzied Strike]] | * [[File:Frenzied Strike Icon.png|frameless|upright=0.1]] [[Frenzied Strike]] | ||
* [[File:Enraged Throw Icon.png|frameless|upright=0.1]] [[Enraged Throw]] | * [[File:Enraged Throw Icon.png|frameless|upright=0.1]] [[Enraged Throw]] |