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editsMore actions
→Act One
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* Successfully [[Intimidation|Intimidate]] the guard [[Salazon]] to let you go through the hatch to the hideout {{Approval|Wyll|+1}} | * Successfully [[Intimidation|Intimidate]] the guard [[Salazon]] to let you go through the hatch to the hideout {{Approval|Wyll|+1}} | ||
** OR, Playing as a {{Class|Rogue}}, show him single-hand sign ''"profit"''{{Approval|Wyll|+1}} | ** OR, Playing as a {{Class|Rogue}}, show him single-hand sign ''"profit"''{{Approval|Wyll|+1}} | ||
* Refuse to help [[Zarys]] find her people/missing shipment {{Approval|Wyll|+1}} | |||
* Promise [[Oskar Fevras]] to speak to his captors {{Approval|Wyll|+1}} | * Promise [[Oskar Fevras]] to speak to his captors {{Approval|Wyll|+1}} | ||
* Free the artist [[Oskar Fevras]] from the Zhentarim hideout {{Approval|Wyll|+1}} | * Free the artist [[Oskar Fevras]] from the Zhentarim hideout {{Approval|Wyll|+1}} |