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=== Boss === | === Boss === | ||
: An informal term used by the [[Baldur's Gate 3]] playerbase to describe unique, particularly strong enemies. Bosses usually have special and powerful abilities, and are often in set-piece areas that play to their strengths. Bosses also often drop plentiful loot, and might have a few unique magic items as well. However, whether an NPC is a boss is ultimately subjective. See [[Bosses]]. | : An informal term used by the [[Baldur's Gate 3]] playerbase to describe unique, particularly strong enemies. Bosses usually have special and powerful abilities, and are often in set-piece areas that play to their strengths. Bosses also often drop plentiful loot, and might have a few unique magic items as well. However, whether an NPC is a boss is ultimately subjective. | ||
{{hatnote|See [[Bosses]].}} | |||
=== Camp Follower === | === Camp Follower === | ||
: A camp follower is an NPC that remains at camp and cannot be invited to the player's party. They usually have [[quests]] tied to them, provide lore and may provide services. See [[Camp followers]]. | : A camp follower is an NPC that remains at camp and cannot be invited to the player's party. They usually have [[quests]] tied to them, provide lore and may provide services. | ||
{{hatnote|See [[Camp followers]].}} | |||
=== Companion === | === Companion === | ||
: A companion is an NPC that often has a very large number of interactions. When added to the player's party, they take up one of the four slots available and temporarily become a playable character, albeit with special interactions that a custom player character does not have. They can also still be entered into dialogue with. See [[Companions]]. | : A companion is an NPC that often has a very large number of interactions. When added to the player's party, they take up one of the four slots available and temporarily become a playable character, albeit with special interactions that a custom player character does not have. They can also still be entered into dialogue with. | ||
{{hatnote|See [[Companions]].}} | |||
==== Temporary companions ==== | ==== Temporary companions ==== | ||
: A temporary companions can be recruited party members during [[All Quests|quests]] or through world interactions. Unlike camp followers, temporary companions are able to join as party members and some can become temporary playable characters. See [[Temporary companion]]s. | : A temporary companions can be recruited party members during [[All Quests|quests]] or through world interactions. Unlike camp followers, temporary companions are able to join as party members and some can become temporary playable characters. | ||
{{hatnote|See [[Temporary companion]]s.}} | |||
=== Trader === | === Trader === | ||
: A trader is an NPC with an expanded list of items to trade or [[pickpocket]], as well as a large amount of gold. See [[Traders]] or [[Trading and item pricing|Trading]]. | : A trader is an NPC with an expanded list of items to trade or [[pickpocket]], as well as a large amount of gold. They can be commonly found in what can be considered settlements or cities. | ||
{{hatnote|See [[Traders]] or [[Trading and item pricing|Trading]].}} | |||
=== Common Citizens === | === Common Citizens === |