38
editsMore actions
m
→Stage 2 (Mind Flayer Colony)
SmallDruid (talk | contribs) (adding the two DC persuasion checks on the rooftop) |
|||
Line 135: | Line 135: | ||
Wounded party members can use {{SAI|Disengage}} to leave the platform or move to a few small areas at the very edge of it outside the {{Cond|Bone Chilled|bone chill}} aura, and downed ones can be shoved off the platform by others if necessary. | Wounded party members can use {{SAI|Disengage}} to leave the platform or move to a few small areas at the very edge of it outside the {{Cond|Bone Chilled|bone chill}} aura, and downed ones can be shoved off the platform by others if necessary. | ||
Party members having trouble hitting the Apostle can turn to area-of-effect attacks, such as spells or {{SmRarityItem|Smokepowder Bomb}} | Party members having trouble hitting the Apostle can turn to area-of-effect attacks, such as spells or {{SmRarityItem|Smokepowder Bomb|Smokepowder Bombs}}. The Apostle's immobility allows certain spells such {{SAI|Wall of Fire}} to continuously damage it each turn. | ||
Despite the large size of the Apostle, it's still susceptible to most regular conditions, such as {{Cond|Blinded}}, and can be made {{Cond|wet}} using {{SAI|Create Water}}. Likewise, although it has a difficult-to-overcome saving throw versus many more severe conditions, casting {{SAI|Darkness}} or {{SAI|Hunger of Hadar}} on it will blind the Apostle thereby helping any melee fighters prevent some of the damage and combos, in particular removing its ability to opportunity strike. | Despite the large size of the Apostle, it's still susceptible to most regular conditions, such as {{Cond|Blinded}}, and can be made {{Cond|wet}} using {{SAI|Create Water}}. Likewise, although it has a difficult-to-overcome saving throw versus many more severe conditions, casting {{SAI|Darkness}} or {{SAI|Hunger of Hadar}} on it will blind the Apostle thereby helping any melee fighters prevent some of the damage and combos, in particular removing its ability to opportunity strike. |