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[[File:Tadpole_Pool.png|right|140px|link=Mind Flayer Parasite Specimen]] | [[File:Tadpole_Pool.png|right|140px|link=Mind Flayer Parasite Specimen]] | ||
'''Illithid powers''' are special abilities tied to the [[mind flayer]] tadpole that the player character, [[Origin]], and some non-Origin [[companions]] are infected with. | '''Illithid powers''' are special abilities tied to the [[mind flayer]] tadpole that the player character, [[Origin]], and some non-Origin [[companions]] are infected with. | ||
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== Overview == | |||
Once attempting to cross the bridge leading to the [[Goblin Camp]] in [[Act One]], a cutscene involving the {{SmRarityItem|Mysterious Artefact}} will trigger. During the next [[Long Rest]], they will be visited by the [[Dream Guardian]] who encourages the player character to accept and wield the power the tadpole gives. This dream starts the [[Embrace Your Potential]] quest and enables the party to consume tadpoles in exchange for illithid powers. | |||
Once the quest has started, consuming {{SmRarityItem|Mind Flayer Parasite Specimen|Mind Flayer Parasite Specimens}}, such as from the corpses of other infected, will allow the party members to unlock new powers. | |||
* {{CharLink|Karlach}}, {{CharLink|Wyll}}, {{CharLink|Lae'zel}}, and {{CharLink|Shadowheart}} will initially refuse to use illithid powers, but can be convinced to use them through [[Persuasion]] checks. The opportunity to convince these party members to partake in illithid powers will be provided again in early [[Act Three]], if they remain reluctant early on. | |||
* {{CharLink|Halsin}}, {{CharLink|Jaheira}}, and the [[Hirelings]] cannot get illithid powers. | |||
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== List of illithid powers == | == List of illithid powers == |