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→The House of Hope
(Added that Mol's contract can be found whether or not the player took Raphael's deal for the Hammer) |
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=== The House of Hope === | === The House of Hope === | ||
[[File:Inert Infernal Gem.jpg|thumb|The Infernal Gem locks away Mol's contract.]] | [[File:Inert Infernal Gem.jpg|thumb|The Infernal Gem locks away Mol's contract.]] | ||
If the party undertakes {{Quest|Deal with the Devil}} and decides to either {{Quest|Escape the Deal}} or steal the | If the party undertakes {{Quest|Deal with the Devil}} and decides to either {{Quest|Escape the Deal}} or steal the {{SmRarityItem|Orphic Hammer}}, the party can find Mol's infernal contract. | ||
The contract is in the [[House of Hope]], locked in a room with an Inert Infernal Gem {{Coords|-6481|2944}}. Interacting with the gem requires a [[Wisdom]] (DC 10) and an [[Arcana]] (DC 20) check to open. If the party takes the contract and returns it to Mol, she is impressed and thanks them. She can be convinced to help the party with her new powers with a [[Persuasion]] check (DC 15). If the party killed {{CharLink|Raphael}} and informs her of this, she gets angry and says she'll take over the Guild with or without the contract, but that her Guild won't look kindly on the party. | The contract is in the [[House of Hope]], locked in a room with an Inert Infernal Gem {{Coords|-6481|2944}}. Interacting with the gem requires a [[Wisdom]] (DC 10) and an [[Arcana]] (DC 20) check to open. If the party takes the contract and returns it to Mol, she is impressed and thanks them. She can be convinced to help the party with her new powers with a [[Persuasion]] check (DC 15). If the party killed {{CharLink|Raphael}} and informs her of this, she gets angry and says she'll take over the Guild with or without the contract, but that her Guild won't look kindly on the party. |