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== Involvement == | == Involvement == | ||
=== Camp === | === Camp === | ||
After he has been at camp for a while, Scratch will bring the player character an item called [[Scratch's Ball]]. Succeeding in a [[Strength]], [[Sleight of Hand]], or [[Animal Handling]] check, or by using [[Speak with Animals]], will allow the player character to take the ball. While Scratch's Ball is in someone's inventory, they may summon Scratch as a [[Find_Familiar#Scratch|familiar]]. Scratch can find a variety of hidden items, and is also the only familiar capable of the {{SAI|Help}} action | After he has been at camp for a while, Scratch will bring the player character an item called [[Scratch's Ball]]. Succeeding in a [[Strength]], [[Sleight of Hand]], or [[Animal Handling]] check, or by using [[Speak with Animals]], will allow the player character to take the ball. While Scratch's Ball is in someone's inventory, they may summon Scratch as a [[Find_Familiar#Scratch|familiar]]. Scratch can find a variety of hidden items, and is also the only familiar capable of the {{SAI|Help}} action except those from {{SAI|Ranger's Companion}}. Scratch can remove [[Burning]], [[Downed (Condition)|Downed]], [[Ensnared (Condition)|Ensnared]], [[Entangled (Condition)|Entangled]], [[Enwebbed (Condition)|Enwebbed]], [[Gaping Wounds (Condition)|Gaping Wounds]], [[Sleeping (Condition)|Sleeping]], [[Off Balance (Condition)|Off Balance]], or [[Prone (Condition)|Prone]] from an ally. If his ball is lost in some way other than throwing it into a chasm, Scratch will have a spare one at camp. | ||
While in camp, Scratch can also be pet, and will play fetch, retrieving his ball if it is thrown. | While in camp, Scratch can also be pet, and will play fetch, retrieving his ball if it is thrown. |