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'''Spells''' are magical energies from the multiverse conjured by spellcasters ([[Wizard]], [[Sorcerer]], [[Druid]], [[Warlock]], etc.) through experience, knowledge, or innate ability to create magical [[Condition|Effects]], deal damage to enemies, or heal their allies. | '''Spells''' are magical energies from the multiverse conjured by spellcasters ([[Wizard]], [[Sorcerer]], [[Druid]], [[Warlock]], etc.) through experience, knowledge, or innate ability to create magical [[Condition|Effects]], deal damage to enemies, or heal their allies. | ||
All spellcasters are [[Proficiency#Proficiency Bonus Chart|proficient]] with Spell Attacks. When they make an '''Attack Roll''' with a '''Spell''', they roll against the target's [[Armour Class]]: | All spellcasters are [[Proficiency#Proficiency Bonus Chart|proficient]] with Spell Attacks. When they make an '''Attack Roll''' with a '''Spell''', they roll against the target's [[Armour Class]] (or AC): | ||
<code>{{D20}} + [[Proficiency|Proficiency Bonus]] + [[#Spellcasting Ability Modifier|Spellcasting Ability Modifier]]</code> | <code>{{D20}} + [[Proficiency|Proficiency Bonus]] + [[#Spellcasting Ability Modifier|Spellcasting Ability Modifier]]</code> | ||
Spells which do not invoke an '''Attack Roll''' often require the target to roll a '''Saving Throw''' against the spellcaster's spellcasting [[Difficulty Class]] (or DC): | |||
<code>8 + [[Proficiency|Proficiency Bonus]] + [[#Spellcasting Ability Modifier|Spellcasting Ability Modifier]]</code> | <code>8 + [[Proficiency|Proficiency Bonus]] + [[#Spellcasting Ability Modifier|Spellcasting Ability Modifier]]</code> |