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The first major [[quest]] of Baldur's Gate 3, Escape the Nautiloid, takes place immediately after the opening cinematic | The first major [[quest]] of Baldur's Gate 3, '''Escape the Nautiloid''', takes place immediately after the opening cinematic. The main character, now infected with a [[Mind Flayer]] tadpole, is aboard the ship the [[Nautiloid]] when it is attacked by [[Githyanki]] warriors. While trying to escape the attacking Githyanki, the mind flayer controlling the ship warps it through different planes of existence, ending up in [[Avernus]], the first of the [[Nine Hells]]. The objective of the Prologue is to find a way out of the Nautiloid, ideally not by dropping down into Hell. | ||
== Objectives == | == Objectives == | ||
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* Reach the Helm. | * Reach the Helm. | ||
** We met a githyanki named [[Lae'zel]]. She told us we can | ** We met a githyanki named [[Lae'zel]]. She told us we can escape if we reach the ship's helm. | ||
* Connect the nerves of the transponder. | * Connect the nerves of the transponder. | ||
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[[File:Prologue-01.jpg|thumb|right|Nursery room]] | [[File:Prologue-01.jpg|thumb|right|Nursery room]] | ||
This is the room in which the game begins. The main character has broken free | This is the room in which the game begins. The main character has broken free from a [[Mind Flayer Pod]] and is standing alone in the room. Around the room there are various empty mind flayer pods indicating that there might be other survivors. | ||
1. In the middle of the room there is a mind flayer "nursery" i.e. a pool filled with larvae. Upon interacting with it, you can [[Ability Check|Investigate]] it to determine that it's about to break apart. If you try to touch it, it explodes and causes a small amount of damage to your character. To the south of the nursery there is a dead mind flayer | 1. In the middle of the room there is a mind flayer "nursery" i.e. a pool filled with larvae. Upon interacting with it, you can [[Ability Check|Investigate]] it to determine that it's about to break apart. If you try to touch it, it explodes and causes a small amount of damage to your character. To the south of the nursery there is a dead mind flayer you can loot for a [[Spiked Bulb]]. | ||
2. Further south you can climb up to a small elevation in the room, where a dead [[Mind Flayer Thrall]] can be looted for a [[Scroll of Mage Armour]] and 3gp. Lying aside him is a [[Slave Mind]] --a human brain preserved in a jar-- that can be picked up, though it's unclear whether it has any use. | 2. Further south you can climb up to a small elevation in the room, where a dead [[Mind Flayer Thrall]] can be looted for a [[Scroll of Mage Armour]] and 3gp. Lying aside him is a [[Slave Mind]] --a human brain preserved in a jar-- that can be picked up, though it's unclear whether it has any use. |