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__NOTOC__ | __NOTOC__ | ||
= Chronology = | |||
== [[Act One]] == | |||
{{ImageLocation|Prologue.webp|Prologue|The player arrives on the Nautiloid immediately after character creation.<br> | |||
<hr> | |||
[[Nautiloid]] | |||
<hr> | |||
{{#cargo_compound_query: | |||
tables=equipment; where = (where_to_find like "%Nautiloid%" AND where_to_find NOT REGEXP "Underdark") | |||
AND rarity != "common" AND legacy IS NULL; | |||
fields=CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item | |||
|tables=weapons; where = (where_to_find like "%Nautiloid%" AND where_to_find NOT REGEXP "Underdark") | |||
AND rarity != "common" AND legacy IS NULL; | |||
fields=CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item | |||
|format=list | |||
|delimiter=<br> | |||
}} | |||
}} | |||
{{ImageLocation|Ravaged_Beach.jpg|Ravaged Beach|Located on the bank of the [[River Chionthar]], and dominated by the wreck of a [[nautiloid]].<br> | |||
<hr> | |||
[[Nautiloid Wreck]] | |||
<hr> | |||
<i>No notable equipment</i> | |||
}} | |||
{{ImageLocation|Overgrown_Ruins.png|Overgrown Ruins|The remnants of what appears to have once been a chapel, eroded by time.<br> | |||
<hr> | |||
[[Dank Crypt]] | |||
<hr> | |||
{{#cargo_compound_query: | |||
tables=equipment; where = where_to_find like "%Dank Crypt%" | |||
AND rarity != "common" AND legacy IS NULL; | |||
fields=CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item | |||
|tables=weapons; where = where_to_find like "%Dank Crypt%" | |||
AND rarity != "common" AND legacy IS NULL; | |||
fields=CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item | |||
|format=list | |||
|delimiter=<br> | |||
}} | |||
}} | |||
<br> | |||
{{ImageLocation|Arcane Tower.jpg|Arcane Tower|An isolated wizard tower protected by Arcane Cannons|tall=y}} | |||
== [[Act Two]] == | |||
{{ImageLocation|Grand Mausoleum Vestibule.jpg|Grand Mausoleum|The Thorm family mausoleum, resting place of Melodia Thorm and entrance to the Gauntlet of Shar<br> | |||
[[Gauntlet of Shar]] | |||
}} | |||
== [[Act Three]] == | |||
{{ImageLocation|Open Hand Temple Front.jpg|Open Hand Temple|A temple dedicated to Ilmater, currently grieving the loss of their head priest<br> | |||
[[Open Hand Temple Cellar]]<br> | |||
[[Under Temple Cave Area]] | |||
}} | |||
= Equipment By Act and Region = | = Equipment By Act and Region = | ||
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tables=equipment; where = (where_to_find like "%Nautiloid%" AND where_to_find NOT REGEXP "Underdark") | tables=equipment; where = (where_to_find like "%Nautiloid%" AND where_to_find NOT REGEXP "Underdark") | ||
AND rarity != "common" AND legacy IS NULL; | AND rarity != "common" AND legacy IS NULL; | ||
fields=CONCAT("[[ | fields=CONCAT("[[Prologue]]")=Act,CONCAT("[[Nautiloid]]")=Location, | ||
CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item, | CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item, | ||
special=Effects, where_to_find=Where To Find, type=Type, armour_class=AC | special=Effects, where_to_find=Where To Find, type=Type, armour_class=AC | ||
|tables=weapons; where = (where_to_find like "%Nautiloid%" AND where_to_find NOT REGEXP "Underdark") | |tables=weapons; where = (where_to_find like "%Nautiloid%" AND where_to_find NOT REGEXP "Underdark") | ||
AND rarity != "common" AND legacy IS NULL; | AND rarity != "common" AND legacy IS NULL; | ||
fields=CONCAT("[[ | fields=CONCAT("[[Prologue]]")=Act,CONCAT("[[Nautiloid]]")=Location, | ||
CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item, | CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item, | ||
special=Effects, where_to_find=Where To Find, type=Type, damage=Dmg | special=Effects, where_to_find=Where To Find, type=Type, damage=Dmg | ||
Line 32: | Line 85: | ||
special=Effects, where_to_find=Where To Find, type=Type, damage=Dmg | special=Effects, where_to_find=Where To Find, type=Type, damage=Dmg | ||
|tables=equipment; where = where_to_find like "% | |tables=equipment; where = where_to_find like "%Dank Crypt%" | ||
AND rarity != "common" AND legacy IS NULL; | AND rarity != "common" AND legacy IS NULL; | ||
fields=CONCAT("[[ | fields=CONCAT("[[Overgrown Ruins]]")=Act,CONCAT("[[Dank Crypt]]")=Location, | ||
CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item, | CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item, | ||
special=Effects, where_to_find=Where To Find, type=Type, armour_class=AC | special=Effects, where_to_find=Where To Find, type=Type, armour_class=AC | ||
|tables=weapons; where = where_to_find like "% | |tables=weapons; where = where_to_find like "%Dank Crypt%" | ||
AND rarity != "common" AND legacy IS NULL; | AND rarity != "common" AND legacy IS NULL; | ||
fields=CONCAT("[[ | fields=CONCAT("[[Overgrown Ruins]]")=Act,CONCAT("[[Dank Crypt]]")=Location, | ||
CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item, | CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item, | ||
special=Effects, where_to_find=Where To Find, type=Type, damage=Dmg | special=Effects, where_to_find=Where To Find, type=Type, damage=Dmg | ||
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[[Template:ImageLocation]] | |||
{{Gameplay mechanics}} | {{Gameplay mechanics}} |