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{{ | {{Infobox statistics | ||
| name = | | name = Bugbear | ||
| | | race = [[Bugbear (race)|Bugbear]] | ||
| image = Bugbear Model.png | |||
| imagesize = 0.5 | |||
| size = Medium | |||
| type = Humanoid | |||
| armour_class = 14 | |||
| hit_points = 27 | |||
| hit_points_tactician = 35 | |||
| movement_speed_meters = 9 | |||
| movement_speed_feet = 30 | |||
| weight_kg = 110 | |||
| weight_lb = | |||
| level = 3 | | level = 3 | ||
| | | str = 15 | ||
| | | dex = 14 | ||
| con = 13 | |||
| int = 8 | |||
| | | wis = 11 | ||
| cha = 9 | |||
| condition1_name = Drunk | |||
| | | condition1_description = Disadvantage on Dexterity and Charisma Checks. | ||
| | |||
| | | feature1_name = Brute | ||
| | | feature1_description = Deal an extra +1d8 Physical damage when attacking with a melee weapon. | ||
| | | feature2_name = Darkvision | ||
| | | feature2_description = Can see in the dark up to 12m. | ||
| | | feature3_name = Opportunity Attack | ||
| | | feature3_description = Automatically attack an enemy moving out of your reach. | ||
| feature4_name = Tenacity (passive feature) | |||
| | | feature4_description = Apply Bludgeoning damage, even on a miss. | ||
| | }} | ||
| | '''Stimk''' is a [[Bugbear (Race)|Bugbear]] in the [[Goblin Camp]] in [[Act One]]. He is located on the secluded northern edge of the camp with other [[Goblin|Goblins]] who have fallen asleep from drunkenness. | ||
| | |||
}}'''Stimk''' is a [[Bugbear (Race)|Bugbear]] in the [[Goblin Camp]] in [[Act One]]. He is located on the secluded northern edge of the camp with other [[Goblin|Goblins]] who have fallen asleep from drunkenness. | |||
Has the [[Brand of the Absolute]], making him vulnerable to [[Illithid Persuasion]]. | Has the [[Brand of the Absolute]], making him vulnerable to [[Illithid Persuasion]]. | ||
== | |||
== Involvement == | |||
If you land near him with a [[Jump]], he will wake up hung over. If you are a [[Drow]] he will complain before going back to sleep. Otherwise, you can attempt varying skill checks to avoid a fight: | If you land near him with a [[Jump]], he will wake up hung over. If you are a [[Drow]] he will complain before going back to sleep. Otherwise, you can attempt varying skill checks to avoid a fight: | ||
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If the cracked wall leading into the [[Shattered Sanctum]] is attacked, it will wake up Stimk and the others who will attack in anger. | If the cracked wall leading into the [[Shattered Sanctum]] is attacked, it will wake up Stimk and the others who will attack in anger. | ||
==Attacks and | ==Attacks and abilities== | ||
===Main Hand Attack - [[Morningstar]]=== | ===Main Hand Attack - [[Morningstar]]=== | ||
{{Action}} | {{Action}} | ||
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{{Attack Roll}}: +4{{DamageInfo|count=1|die=6|type=Piercing|plus=2}}{{Range|m=18|ft=60}} | {{Attack Roll}}: +4{{DamageInfo|count=1|die=6|type=Piercing|plus=2}}{{Range|m=18|ft=60}} | ||
{{Goblin Camp}} |