5,787
editsMore actions
Added "none" modifier to suppress the damage modifier
(capitalisation) |
(Added "none" modifier to suppress the damage modifier) |
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Line 68: | Line 68: | ||
| {{{damage}}} | | {{{damage}}} | ||
| {{{damage type}}} | | {{{damage type}}} | ||
| modifier = {{#if: {{{modifier|}}} | {{{modifier}}} | {{#if: {{{finesse|}}} | finesse | {{{melee or ranged}}} }} }} | | modifier = {{#if: {{{modifier|}}} | {{#ifeq: {{{modifier}}} |none||{{{modifier}}}}} | {{#if: {{{finesse|}}} | finesse | {{{melee or ranged}}} }} }} | ||
}} </li> {{#ifeq: {{{handedness}}} | versatile | | }} </li> {{#ifeq: {{{handedness}}} | versatile | | ||
<li> Two-handed damage:</li> | <li> Two-handed damage:</li> | ||
Line 74: | Line 74: | ||
| {{{versatile damage}}} | | {{{versatile damage}}} | ||
| {{{damage type}}} | | {{{damage type}}} | ||
| modifier = {{#if: {{{modifier|}}} | {{{modifier}}} | {{#if: {{{finesse|}}} | finesse | {{{melee or ranged}}} }} }} | | modifier = {{#if: {{{modifier|}}} | {{#ifeq: {{{modifier}}} |none||{{{modifier}}}}}| {{#if: {{{finesse|}}} | finesse | {{{melee or ranged}}} }} }} | ||
}} </li> | }} </li> | ||
}} {{#if: {{{extra damage|}}} | | }} {{#if: {{{extra damage|}}} | |