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*When a melee attack misses you, you send the attacker {{cond|Reeling}} for 2 turns | *When a melee attack misses you, you send the attacker {{cond|Reeling}} for 2 turns | ||
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] | *Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] | ||
*Immunity to enemy [[Dice rolls#Critical hits|critical hits]] | *Immunity to enemy [[Dice rolls#Critical hits|critical hits]] | ||
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