9
editsMore actions
m
no edit summary
mNo edit summary |
mNo edit summary |
||
Line 70: | Line 70: | ||
; Spell save DC : For the Difficulty class of a spells that can be saved against is determined through the following formula: | ; Spell save DC : For the Difficulty class of a spells that can be saved against is determined through the following formula: | ||
:: {{InfoBlob|8 + proficiency bonus + spellcasting ability modifier}}. | :: {{InfoBlob|8 + proficiency bonus + spellcasting ability modifier}}. | ||
; Weapon save | ; Weapon save DC : Each weapon action can grant its own inherent bonus DC that isn't listed anywhere, but most frequently it's +2. The Difficulty Class of saves allowed by weapon actions is calculated as follows: | ||
:: {{InfoBlob|1=Weapon Action DC = 8 + proficiency bonus + [[Strength|Strength]] or [[Dexterity|Dexterity]] + inherent weapon action bonus DC}} | :: {{InfoBlob|1=Weapon Action DC = 8 + proficiency bonus + [[Strength|Strength]] or [[Dexterity|Dexterity]] + inherent weapon action bonus DC}} | ||
: Certain weapon actions, notably [[Concussive Smash]], instead use allow the acting creatures to either use their spallcaster DC or weapon Action DC with a +2 bonus, whichever is higher. | : Certain weapon actions, notably [[Concussive Smash]], instead use allow the acting creatures to either use their spallcaster DC or weapon Action DC with a +2 bonus, whichever is higher. |