2,653
editsMore actions
Added small paragraph about nat 1s / 20s
No edit summary |
(Added small paragraph about nat 1s / 20s) |
||
Line 11: | Line 11: | ||
<center>Formula = {{InfoBlob|{{D20}} + [[Ability score modifier]] + [[Proficiency bonus]] (if proficient) + [[List of features and items that affect saving throws|Other modifiers]] (if any)}}</center> | <center>Formula = {{InfoBlob|{{D20}} + [[Ability score modifier]] + [[Proficiency bonus]] (if proficient) + [[List of features and items that affect saving throws|Other modifiers]] (if any)}}</center> | ||
The result is then compared against the effect's DC, and is considered a success if it equals or exceeds that number. | The result is then compared against the effect's DC, and is considered a success if it equals or exceeds that number. | ||
Unlike attacks, saving throws are not guaranteed to fail or succeed when the d20 result is either a natural 1 or 20 respectively, however when saving throws are used during dialogue they will guarantee failure or success when a 1 or 20 is rolled. | |||
While the outcome of an attempted saving throw is always binary – it is either a success or a failure – the exact outcome of a successful save depends on the effect in question. Often, the damage or conditions inflicted by the associated effect will be reduced in severity, or sometimes ignored entirely. | While the outcome of an attempted saving throw is always binary – it is either a success or a failure – the exact outcome of a successful save depends on the effect in question. Often, the damage or conditions inflicted by the associated effect will be reduced in severity, or sometimes ignored entirely. | ||
=== Death saving throws === | === Death saving throws === | ||
{{hatnote|Main article: [[Death Saving Throw]]}} | {{hatnote|Main article: [[Death Saving Throw]]}} |