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→Spell properties
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== Spell properties == | == Spell properties == | ||
Each spell belongs to a | Each spell belongs to a school which defines its general purpose, and all spells have a range at which they can be cast, and a specified target or [[Area|area of effect]]. A spell's effects may apply only once when cast, or the spell may have a duration (measured in ''turns''). | ||
Most spells can be interrupted by {{SAI|Counterspell}} before they are cast, and spells with a ''verbal'' component cannot be cast by {{Cond|Silenced}} creatures. | Most spells can be interrupted by {{SAI|Counterspell}} before they are cast, and spells with a ''verbal'' component cannot be cast by {{Cond|Silenced}} creatures. | ||
=== Schools of magic === | |||
{{hatnote|This section is about the schools used to categorise spells. For the class feature, see [[Wizard]].}} | |||
Every spell belongs to one of eight ''schools of magic'': [[Adjuration]], [[conjuration]], [[divination]], [[enchantment (school)|enchantment]], [[evocation]], [[illusion]], [[necromancy]] or [[transmutation]]. | |||
=== Casting time === | === Casting time === |