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(Created page with "{{PageSeo | title = Creatures | description = Creatures are all living entities in ''Baldur's Gate. }} {{stub}} '''Creatures''' are all living entities in ''Baldur's Gate 3''. All characters, animals and monsters are creatures. Every creature has a race and a creature type. == Properties == ; Creature type : All creatures are categorised as belonging to a creature type. ; Race : All creatures have a race that gives them access to specific ...") |
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'''Creatures''' are all living entities in ''Baldur's Gate 3''. All characters, animals and monsters are creatures. Every creature has a [[Race|race]] and a [[Creature type|creature type]]. | '''Creatures''' are all living entities in ''Baldur's Gate 3''. All characters, animals and monsters are creatures. Every creature has a [[Race|race]] and a [[Creature type|creature type]]. | ||
All creatures have [[Hit points|hit points]] that determine how much [[Damage rolls|damage]] it can take, and [[Ability scores|abilities]] which are used in calculation of [[Dice rolls|dice rolls]]. | |||
Other important stats include [[Armour Class]], [[Proficiency bonus|proficiency bonus]] and [[Resistance|resistances]]. | |||
== Properties == | == Properties == | ||
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; Size : All creatures have a size. | ; Size : All creatures have a size. | ||
; Hit points : Creatures have | ; Hit points : Creatures have hit points, which if reduced to 0, causes them to become {{Cond|Downed}}. | ||
; Ability scores | A measure of how powerful a creature's abilities are. | |||
; Resistances : Creatures have unique resistances and vulnerabilities, often determined by their creature type. | ; Resistances : Creatures have unique [[resistance|resistances]] and vulnerabilities, often determined by their creature type. | ||
[[Category: Gameplay mechanics]] | [[Category: Gameplay mechanics]] |