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* When entering the [[Sunlit Wetlands]], pass the check to break the illusion, then BAA at the redcaps when you speak to them {{Approval|Shadowheart|+1}} | * When entering the [[Sunlit Wetlands]], pass the check to break the illusion, then BAA at the redcaps when you speak to them {{Approval|Shadowheart|+1}} | ||
* Say 'BAA' at the redcaps a second time {{Approval|Shadowheart|+1}} | * Say 'BAA' at the redcaps a second time {{Approval|Shadowheart|+1}} | ||
* When talking with Johl and Demir after [[Auntie Ethel]] leaves, tell them "You're on your own. I have enough problems." | * When talking with Johl and Demir after [[Auntie Ethel]] leaves, tell them "You're on your own. I have enough problems." | ||
* When talking with Johl and Demir after [[Auntie Ethel]] leaves, ask them to "Trust a more experienced soul." (Ranger only) {{Approval|Shadowheart|+5}} | * When talking with Johl and Demir after [[Auntie Ethel]] leaves, ask them to "Trust a more experienced soul." (Ranger only) {{Approval|Shadowheart|+5}} | ||
*Ask the Gnarled Door "All Right, is there another way in?" then pass the Intimidation Check to "Open up" (Reports of no approval in this instance on PS5 at this time) | * Give an Illithid Roar at Lorin | ||
{{Approval|Shadowheart|+1}} | *Ask the Gnarled Door "All Right, is there another way in?" then pass the Intimidation Check to "Open up" (Reports of no approval in this instance on PS5 at this time) {{Approval|Shadowheart|+1}} | ||
* After fighting [[Auntie Ethel]], succeed the [[Intimidation|Intimidate]] check for "If you want to live, hand over Mayrina ''and'' this power. Right now." | * After fighting [[Auntie Ethel]], succeed the [[Intimidation|Intimidate]] check for "If you want to live, hand over Mayrina ''and'' this power. Right now." | ||