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{{EquipmentPage | {{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage --> | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage --> | |||
| image = Ring H Silver A 1 Faded.png | | image = Ring H Silver A 1 Faded.png | ||
| icon = Ring H Silver A 1 Unfaded Icon.png | | icon = Ring H Silver A 1 Unfaded Icon.png | ||
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| quote = Glibness is not only in the tongue, but in the body. Gesture is powerful. Think of how many words of comfort can be stored and saved, when a hug will do just as sweetly. | | quote = Glibness is not only in the tongue, but in the body. Gesture is powerful. Think of how many words of comfort can be stored and saved, when a hug will do just as sweetly. | ||
| type = Rings <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings --> | | type = Rings <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings --> | ||
| proficiency = | | proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields --> | ||
| armour class = | | armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. --> | ||
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 --> | | armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 --> | ||
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
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| price = 40 | | price = 40 | ||
| uid = MAG_Harpers_RingOfAttraction | | uid = MAG_Harpers_RingOfAttraction | ||
| uuid = 6c6c956e-80d3-4382-b651-b647ed0a998b | |||
| special = *[[Persuasion]] +1 | | special = *[[Persuasion]] +1 | ||
*[[Deception]] +1 | *[[Deception]] +1 | ||
| where to find = <!-- Describe where and how to obtain the item. --> | | where to find = <!-- Describe where and how to obtain the item. --> | ||
Sold by [[Barcus Wroot]] at the [[Last Light Inn]] if he is still alive. | Sold by [[Barcus Wroot]] at the [[Last Light Inn]] if he is still alive. | ||
| notes = | | notes = | ||
}} | }} |