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m (change to Priestess Gut, which is how the game refers to her outside of dialogue) |
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| quote = Stained by blood, and gifted only to the most faithful of True Souls to help preserve their lives. | | quote = Stained by blood, and gifted only to the most faithful of True Souls to help preserve their lives. | ||
| type = Amulets<!-- Item type. Choose one of: Clothing, Light | | type = Amulets<!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings --> | ||
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light | | proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields --> | ||
| <!-- Following are | | <!-- Following are Armour- and Shield-related properties --> | ||
| armorclass = <!-- Leave EMPTY for non- | | armorclass = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armor's tooltip. --> | ||
| armorclassbonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 --> | | armorclassbonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 --> | ||
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> |