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'''Spells''' are magical energies from the multiverse conjured by spellcasters ([[Wizard]], [[Sorcerer]], [[Druid]], [[Warlock]], etc.) through experience, knowledge, or innate ability to create magical [[Condition|Effects]], deal damage to enemies, or heal their allies. | '''Spells''' are magical energies from the multiverse conjured by spellcasters ([[Wizard]], [[Sorcerer]], [[Druid]], [[Warlock]], etc.) through experience, knowledge, or innate ability to create magical [[Condition|Effects]], deal damage to enemies, or heal their allies. | ||
* All spellcasters are [[Proficiency#Proficiency Bonus Chart|proficient]] with Spell Attacks. When they make an '''Attack Roll''' with a '''Spell''', they will roll against the target's [[ | * All spellcasters are [[Proficiency#Proficiency Bonus Chart|proficient]] with Spell Attacks. When they make an '''Attack Roll''' with a '''Spell''', they will roll against the target's [[Armour Class]]: | ||
<code>{{D20}} + [[Proficiency|Proficiency Bonus]] + Spellcasting Ability’s Modifiers ([[Charisma]], [[Intelligence]] or [[Wisdom]])</code> | <code>{{D20}} + [[Proficiency|Proficiency Bonus]] + Spellcasting Ability’s Modifiers ([[Charisma]], [[Intelligence]] or [[Wisdom]])</code> | ||