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Start of list of detached DRS effects for spells
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(Start of list of detached DRS effects for spells) |
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In Patch 3, {{SAI|Sneak Attack}} could apply to attack roll spells, but this was changed in Patch 4. | In Patch 3, {{SAI|Sneak Attack}} could apply to attack roll spells, but this was changed in Patch 4. | ||
Below is a list of '''DRS''' effects that work with spells, but create '''detached''' damage instances. | |||
Again, the only way to boost these damage instances is with the '''universal damage riders'''. | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | |||
|+Extra '''detached''' '''damage rider sources''' that work with spells | |||
!Source | |||
!Damage Bonus | |||
!Notes | |||
|- | |||
|{{nowrap|{{RarityItem|Amulet of Elemental Torment}}}} | |||
|{{DamageText|1d4|Fire}} or {{DamageText|1d4|Acid}} | |||
|The wearer must be standing in a [[Fire Surface]] or in [[Caustic Brine]]. Spell damage will inflict {{Cond|Burning}} or {{Cond|Caustic Brine}} respectively which will immediately apply the first tick of '''1d4''' damage. | |||
|- | |||
|{{nowrap|{{Cond|Gaping Wounds}}}} | |||
|{{DamageText|2|Piercing}} | |||
|Does not work with spells or abilities that use a {{Saving throw}} rather than an {{Attack roll}}. | |||
|} | |||
== Glossary == | == Glossary == |