3,082
editsMore actions
m
→Prologue
No edit summary |
HarveyPekar (talk | contribs) m (→Prologue) |
||
Line 36: | Line 36: | ||
Us can be found trapped inside the head of Myrnath, who is strapped to a chair with the top of his skull removed. The player can find them taking the elevator in the second room aboard the Nautiloid. The player will have to pass an [[ability check]] to free it. When freed, it will initially start with the [[Newborn (Condition)|Newborn]] condition: temporarily lowering its max HP to 11 and its AC to 7. This only lasts a few turns, however. | Us can be found trapped inside the head of Myrnath, who is strapped to a chair with the top of his skull removed. The player can find them taking the elevator in the second room aboard the Nautiloid. The player will have to pass an [[ability check]] to free it. When freed, it will initially start with the [[Newborn (Condition)|Newborn]] condition: temporarily lowering its max HP to 11 and its AC to 7. This only lasts a few turns, however. | ||
If the player also passes the [[Dexterity]] ability check "Mutilate the brain.", Us will end up | If the player also passes the [[Dexterity]] ability check "Mutilate the brain.", Us will end up {{Cond|Lobotomised}}, reducing their [[Intelligence]] from 12 to 8. This condition is permanent and cuts Us from the rest of the hive mind, allowing the player to attack other Intellect Devourers on the nautiloid without turning Us hostile. If you fail the dexterity check, Us will flee instead. | ||
* If the dexterity check is failed, Us and all other Intellect Devourers on the nautiloid will turn hostile. | * If the dexterity check is failed, Us and all other Intellect Devourers on the nautiloid will turn hostile. |