Slay is a special Class Action available to the Slayer. The Slayer often uses this ability as its Opportunity Attack.
Description
Rake your malevolent claws across the body of your target.
If the target is , they are afflicted with at Stage 1.
If the target is , the attack will be a Critical Hit.
If the target is Bleeding and Prone, the attack will be a Critical Hit and the target will possibly become .
Properties
- Cost:
-
Action
- Damage:
-
4d6 (4~24) + Strength modifier
Slashing
- Details:
-
Attack roll
-
Melee: 1.5 m / 5 ft
At Higher Levels
At Level 10, the damage becomes

Condition: Contagion Poisoned
Duration: 3 turns
- Has
Disadvantage on
Attack rolls and Checks.
- Each turn, it must succeed on a
Saving throw, or the poison will advance in stage. On 3 successes, it recovers. On 3 failures, it contracts the disease corresponding to the variant of the spell Contagion that was cast.
Condition: Stricken With Flesh Rot
Duration: Until Long rest
Spell save DC Strength saving throw
- Rotting in their own vat of stinking Skin, the affected entity has
Disadvantage on Charisma Checks and Vulnerability to all damage.
How to learn
Used by creatures: Slayer
Bugs
- The Difficulty Class (DC) of the Slayer's , , , , and uses the Spellcasting ability of the last class you took a first level in, but at the Slayer's new stats. This makes it incredibly hard to successfully use their effects, as Fighters, Rogues, and Wizards, Clerics, Druids, Monks, and Rangers will receive a +0 roll bonus from Intelligence/Wisdom, while Barbarians, Bards, Paladins, Sorcerers, and Warlocks will receive a -1 roll bonus from Charisma.