- Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, unarmed strikes, and while throwing objects.
- Has resistance to
Physical damage, and
Advantage on Strength Checks and
Saving throws.
- Cannot cast or concentrate on Spells.
Rage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.
Properties
RAGE
: end of turn
: 0
Grants:
Notes
- The unarmed damage bonus is not listed in the in-game tooltip.
Sources of Rage
Conditions with the same stack ID
Conditions with the stack ID RAGE
, only one of these can be applied at the same time:
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