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Nozk
From bg3.wiki
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Sharp-Eye Nozk
is a
Goblin Sharp-Eye
in the
Shattered Sanctum
of the
Goblin Camp
in
Act One
. He is stationed at the inner entrance to the main hall, high up on a ledge.
Combat
[
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|
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]
Attacks and abilities
[
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]
Ranged Attack
(
) –
Goblin Bow
Normal weapon damage
Make a ranged attack with your equipped weapon.
Range: 18 m / 60 ft
Ensnaring Strike (Ranged)
(
) –
Goblin Bow
Normal weapon damage
Your attack summons thorny vines, dealing
Weapon Damage
and possibly
Ensnaring
your target. Ensnared creatures cannot move and take
1d6
Piercing
damage at the start of each turn. An ally can use their
Help Action
to try and tear away the vines.
STR
Save
Range: 18 m / 60 ft
Nimble Escape
(
)
Retreat safely: moving won't provoke
Opportunity Attacks
.
Worg Companion
(
)
Gain a beast companion that accompanies you on your adventures and fights alongside you.
Range: 18 m / 60 ft
Notable loot
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|
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]
Goblin Bow
Leather Helmet
Arrow of Acid
Allies
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]
Tracker Fezk
Sharp-Eye Gruz
Warrior Nrog
Sharp-Eye Tizg
Warrior Trinzas
External links
[
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|
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]
Nozk
on the
Forgotten Realms Wiki
Last modified
9 September 2024
Contents
Back to top
Contents
1
Combat
1.1
Attacks and abilities
1.2
Notable loot
1.3
Allies
2
External links