Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
Dancing Lights.webp
Moonmote is a cantrip (Evocation). It is granted by the Selûne's Spear of Night. This ability decreases enemy movement arround you and gives you and your allies extra Damage TypesRadiant damage.

Description

Illuminate the area around you with wisps of moonish light that make movement difficult for enemies and bolster your allies' damage.

At the start of their turn, each hostile creature within the light must succeed a Wisdom Saving throw or they must treat the lighted area as Difficult Terrain. Each ally within the light deals an additional 1d4Damage TypesRadiant damage on a hit with melee attacks.

Properties

Cost
Action
Details
 Range: 18 m / 60  ft
AoE: 9 m / 30 ft (Radius)
Creates Area: Dancing Lights
Recharge: Long rest
Concentration Concentration
UID Target_SHA_SeluneBlessing_Moonfire

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Selune's Blessing: Lunar Brand

Selune's Blessing: Lunar Brand Selune's Blessing: Lunar Brand
  • Your attacks deal an additional 1d4Damage TypesRadiant damage.

Condition: Selune's Blessing: Moonsnare

Area: Dancing Lights

Dancing Lights Dancing Lights

Duration: 10 turns

AoE: 9 m / 30 ft (Radius)

Illuminates 9 m / 30 ft radius.

Type: Summoned

How to learn

Granted by items:

Notes

  • Creates an area called Selune's Blessing: Moonmote Aura that applies Selune's Blessing: Lunar Brand and Selune's Blessing: Moonsnare to creatures inside it and lasts for 10 turns.
  • The in-game tooltip incorrectly states that this aura applies only to melee attacks, when it also applies to ranged attacks. It does not, however, apply to any spells.

Ads provided by: playwire