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Johl

From bg3.wiki

Johl is a human in the Sunlit Wetlands during Act One.

Portrait Johl.png
She could shoot fireworks out of her backside for all I care; the hag has Rina.
Johl

Involvement[edit | edit source]

Act One[edit | edit source]

Johl and his brother Demir Demir can be encountered at the east entrance to the Sunlit Wetlands, asking Auntie Ethel Auntie Ethel where she took their sister Mayrina Mayrina. Upon interacting, the party learn that Mayrina disappeared and the last person to see her was Ethel. Throughout the encounter, Johl demands to know where Mayrina is and warns the party not to trust anything Ethel says. Ethel insists that she has never met their sister but is willing to help look for her.

If the party defend Ethel, Johl and Demir accuse the party of working with her and attack. If the party do not defend Ethel, she chastises them and disappears in a burst of magic. The party can attempt to convince the two brothers not to pursue her into the swamp. While Demir is willing to take the party's advice if they offer to look for Mayrina instead, Johl refuses and drags his brother into the wetlands with him.

The corpses of Johl and his brother can be found in the wetlands, presumably having been killed by Redcaps.

By toggling on Toggle Non-Lethal Attacks Toggle Non-Lethal Attacks during the fight, the brothers can be spared. Their corpses do not appear in the swamp and the party can tell Mayrina that her brothers are merely knocked unconscious. However, she still cries out that they are dead.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack Main Hand Attack ()   –  Pitchfork
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft

Notable loot[edit | edit source]

Speak with Dead[edit | edit source]

Johl can be spoken to with Speak with Dead Speak with Dead.

Johl: Kill... ngh... the hag...

  • Party member: Who are you?
    • Johl: Johl... cattle... farmer.
  • Party member: How did you die?
    • Johl: Looked so... innocent. But the teeth...
  • Party member: How did you plan on killing this hag?
    • Johl: With pitchforks. Stupid...
  • Party member: Maybe Mayrina wants to stay with Ethel?
    • Johl: Course... 'cause she promised... to bring Rina's husband... back. But hags... lie...
  • Party member: How do you know your sister is even here?
    • Johl: The... note...
  • Party member: What drove your sister to leave?
    • Johl: She's scared she won't be... a good mum. But... she will. I know it...
  • Party member: Is the food here safe to eat?
    • Johl: Apples... so red... so delicious but... ngh.
  • Party member: I found Mayrina's note. Why didn't you stop her?
    • Johl: Tried. But Connor's death... was horrible. Guts... everywhere. Mayrina not... right since.

Gallery[edit | edit source]

Related quests[edit | edit source]

Notes[edit | edit source]

  • If having a character who is very Stealthy, or someone who can cast Misty Step Misty Step, Dimension Door Dimension Door or otherwise get past Auntie Ethel and the brothers without notice, it is possible to reach the Ancient Sigil Circle to bring the rest of the party down. Then it is possible to disarm all of the traps. Afterwards the party must kill the 3 Redcaps and the 1 Redcap Blood Sage. After this is done, if returning to Johl and Demir and siding with them, then Auntie Ethel will disappear. The brothers will say they are going to try and rescue Mayrina and then they will disappear as well. At this point, the brothers are as saved as you can make them - they disappear into the swamp.

External links[edit | edit source]