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Grush

From bg3.wiki

Lookout Grush is a goblin stationed at the Shattered Sanctum in Act One. He and Spike Torturer Spike interrogate Liam Liam next to the Bloodied Shrine.

Portrait Grush.png
Keep yer mitts off the prisoner. 'E's mine. MINE
Grush

Involvement[edit | edit source]

Act One[edit | edit source]

When approached, a cutscene will play out where Spike is torturing Liam, and he asks the party if they will join him. The party can join and/or take over the interrogation, force them to leave using their Illithid tadpole, or lie to them that they have been relieved of their duties.

If the party tortures Liam such that he reveals the Emerald Grove's location, Grush will inform Minthara Minthara, who will prepare an assault on the Grove. After informing Minthara, they will move to where Abdirak Abdirak is and loiter.

If they witness a party member undergo the pain ritual, Spike claims he needs to "see it again" and commands Grush to undergo the ritual as well. The party can humorously watch as Grush takes hit after hit, eventually succumbing and getting Knocked Out Knocked Out.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack Main Hand Attack ()   –  Goblin Scimitar
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Menacing Attack (Melee) Menacing Attack (Melee) ()
Normal weapon damage + Superiority Die Damage TypesWeapon damage Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and possibly Frighten Frighten the target.
WIS Save
 Range: Normal weapon range
Throw Stone Throw Stone ()

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft

Notable loot[edit | edit source]

External links[edit | edit source]