Involvement[edit | edit source]
Act One[edit | edit source]
Before his abduction by mind flayers, Francis was a wealthy pottery merchant. His corpse is strewn among the Nautiloid debris at X: 230 Y: 271.
Loot[edit | edit source]
Speak with Dead[edit | edit source]
Francis can be spoken to with .
Party member: Who are you?
- Abducted Nobleman: Francis... merchant... selling pottery...
Party member: How did you die?
- Abducted Nobleman: Fire... screaming... then crunch. Nothing...
Party member: What happened to you?
- Abducted Nobleman: Guiding my cart... shadow fell... tentacle grabbed me... Took me here... put something in my eye...
- Party member: Do you know why any of us were taken?
- Abducted Nobleman: No... took everyone... peasants... lords... took them all...
- Party member: They put something in my eye too. Can we get rid of it?
- Abducted Nobleman: Find healer...or die... it'll leave...
- Party member: Do you know why any of us were taken?
Party member: Do you have anything valuable?
- Abducted Nobleman: They took me... took everything...
Ony after asking at least one other question:
[CLERIC] [PALADIN] Party member: Are there any rites you'd like performed over your body? +1
+1
- Abducted Nobleman: Too late now...
- [EVIL-ALIGNED CLERIC] Abducted Nobleman: Not from your cursed god...
[BARD] Party member: Would you like me to craft you a stunning tale? Lock your memory in legend forever? +1
+1
- Abducted Nobleman: Doesn't matter... nothing matters...
[DRUID] [RANGER] Party member: Your body will attract scavengers. Should I bury you? +1
+1
- Abducted Nobleman: Let them come...