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The Druids' Chambers is a Location within the Emerald Grove in Act One of Baldur's Gate 3.

Overview[edit | edit source]

The main entry to the Druids' Chambers is through a door in the Emerald Grove at X: -448 Y: -13, and may be exited via the Enclave Library and Underground Passage. Upon entering for the first time, the party can speak with Nettie Nettie, who is tending to an Wounded Bird exhausted bird.

Characters[edit | edit source]

Loot[edit | edit source]

Related quests[edit | edit source]