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Divine Smite is a spell-like ability that allows a Paladin to expend a Spell Slot to deal additional Radiant damage with a melee weapon attack.
Description
Your weapon deals an additional 2d8RadiantDRS damage, increased by 1d8Radiant damage when attacking Fiends or Undead.
Properties
- Cost:
- Action
- Cost on hit:
- Level 1 Spell Slot
- Damage:
- Normal weapon damage
- + 2d8 (2~16) Radiant
- Details:
- Attack roll
- Range: Normal weapon range
At Higher Levels
- When Divine Smite is cast at 2nd level or higher, damage increases by 1d8Radiant for each spell slot level above 1st. This damage is capped to 5d8, so using a spell slot above 4th spell level adds no further damage.
How to learn
Classes:
- Class level 2: Paladin
Notes
- See Smite for additional functionality information.