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Coldbrim Chill is a passive feature that chills the wearer's targets whenever they apply a condition.

Description

Once per turn, any spell condition inflicted on a target also applies 2 turns of Encrusted with Frost Encrusted with Frost.[See: Bugs]

Condition: Encrusted with Frost

Encrusted with Frost Encrusted with Frost

Duration: 2 turns

  • When there are 7 or more turns remaining, the entity must succeed a DC 12  Constitution saving throw or take 1d4Damage TypesCold and become Frozen Frozen. On a successful save, it only takes half damage. Afterward, the frost sloughs away.

How to learn

Granted by the equipment:

Bugs

  • Due to a hidden condition that gets applied when a ranged weapon attack misses, this passive effect applies even though it appears it should not.