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Brathwen

From bg3.wiki

Brathwen is a Duergar character in Baldur's Gate 3.

Portrait Brathwen.png
Stuff your Pegasus where the rainbow don't shine.
Brathwen speaking to the Dark Urge origin

Involvement[edit | edit source]

Brathwen and his mate Viss Viss are both Novices of the Absolute and can be found near the entrance of Grymforge, opposite to the berth (X: -608 Y: 404). They have been tasked with disposing of corpses of Denome slaves that died recently under the rockfall.

Speaking to Brathwen, there will an option to ask whether the Duergar are searching the bodies for any loot, and roll DC 10 Perception check next. Or, it is possible to prepare to attack. At this point one of the party members might intervene.

If the initial roll has been successful, the interacting party member will notice a trinket on one of the bodies. After that, they might try to obtain the shiny thing by DC 20 Sleight of Hand check, try to chase the two Duergar away by DC 10 Deception check, or attack them both.

Failing either check will lead Brathwen to notice the party member's actions and take the trinket himself. In further dialogue the Duergar will propose to purchase the bauble from him, with possible options to trade, let him take the thing or attack him.

A successful Sleight of Hand check will provide the party member with the rare ring, Fetish of Callarduran Smoothhands.

If choosing to deceive the Duergar and succeeding, the party will need to loot the dead gnomes one by one until they find the trinket. Another option to obtain the ring is simply to fight against Brathwen and Viss and loot it from Brathwen's body. Otherwise, if not approaching them at once upon arriving at the Grymforge, the Duergar will kicking the corspes off the shore into the deep water and eventually leave only one of the bodies intact - the very same that has the ring on it.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Bone Chill Bone Chill ()
D8 Necrotic.png 1d8 (1~8) Damage TypesNecrotic

Prevent the target from healing until your next turn. An undead target receives Disadvantage Icon.png Disadvantage on Attack rolls.

 Range: 18 m / 60 ft
Concussive Smash Concussive Smash ()   –  Warhammer
Normal weapon damage Hit an enemy with all your might to deal damage and possibly Daze Daze them.
CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack Main Hand Attack ()   –  Warhammer
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Menacing Attack (Melee) Menacing Attack (Melee) ()   –  Warhammer
Normal weapon damage + Superiority Die Damage TypesWeapon damage Spend a superiority die to deal normal weapon damage + 1d8Damage TypesWeapon damage and possibly Frighten Frighten the target.
WIS Save
 Range: Normal weapon range

Related quests[edit | edit source]

External links[edit | edit source]