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Arcana is an Intelligence-based skill.
It represents an academic understanding of arcane magic and the Weave, but it is not required to cast spells. The higher a creature's Intelligence Score, the more likely they will succeed on Arcana Checks.
Proficiency[edit | edit source]
Characters who are proficient in Arcana can add their Proficiency Bonus when making Ability checks.
The following backgrounds grant proficiency in Arcana:
The following classes can choose to select Arcana as a proficient skill at Level 1:
Rangers who choose or as a Favoured Enemy gain proficiency in Arcana.
Knowledge Domain clerics can choose to gain proficiency in Arcana at Level 1. If chosen, they can add double their proficiency bonus when making Arcana checks.
Uses[edit | edit source]
- Used in dialogue.
- Used to identify or reveal information about magical items and some supernatural creatures, especially those from other planes.
Related items[edit | edit source]
+1 to Skill Checks[edit | edit source]
+1d4 to All Skill Checks[edit | edit source]
- Shapeshifter's Boon Ring while Shapeshifted or Disguised
Related Spells[edit | edit source]
- - Grants Proficiency in all Skills of a chosen Ability.
- - Grants Proficiency in all Intelligence Skills.
- - Grants a +1d4 bonus on all Skill Checks.
- - Grants Advantage on all Intelligence Checks.
- - Grants Disadvantage on all Intelligence Checks.