Absorb Elements is a passive feature/reaction that absorbs half damage from the next elemental attack targeting the user and adds that element type as an additional 1d6 damage on the user's next attack.
UIDs
Description
Absorb elemental damage once per Short Rest. Take half damage from the next elemental attack targeting you, and deal an additional 1d6 of that element type on your next attack.Properties
- Cost
Reaction
- Details
Recharge: Short rest
Technical details

Absorb_Elements_Passive
Passive feature
Interrupt_AbsorbElements
Reaction
Condition: Absorb Elements: Acid Damage
Condition: Absorb Elements: Cold Damage
Condition: Absorb Elements: Fire Damage
Condition: Absorb Elements: Lightning Damage
Condition: Absorb Elements: Thunder Damage
How to learn
Notes
- This reaction halves damage by granting resistances to the elemental damage types when triggered. Since resistances do not stack, this will not reduce the damage further if the user already has the applicable resistances.
- Absorb Elements can apply its damage bonus multiple times to a single weapon attack.