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Ketheric Thorm

From bg3.wiki
Revision as of 13:30, 12 October 2023 by HINK (talk | contribs) (→‎Gallery)

General Ketheric Thorm, is one of the chosen of the Absolute. He is a powerful necromancer, who was defeated a century ago by the Harpers and druids of the Emerald Grove but has risen from the grave to lead the Absolute's forces and is now said to be invincible. He has an undead dog companion Squire.

Ketheric Thorm
Kethericthorm.jpg
Stats
Level 11

STR

18
(+4)

DEX

13
(+1)

CON

17
(+3)

INT

12
(+1)

WIS

15
(+2)

CHA

20
(+5)
Creature Race Icon.png  Race [[High Half-Elf|High Half-Elf]]
Creature Type Icon.png  Type Undead
HP Icon.png  HP 188
Creature AC Icon.png  AC 22
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 75 kg /165 lbs
Proficiency Icon.png  Proficiency Bonus +4
Initiative Icon.png  Initiative +1
Passive features
Resistances
Resistant to Non-Magical SlashingResistant to Non-Magical PiercingResistant to Non-Magical Bludgeoning
Character information
Location Moonrise Towers
Mind Flayer Colony
Faction Cult of the Absolute
Family Isobel (daughter)
Thisobald (son)
Allies Myrkul, Enver Gortash, Orin the Red, Balthazar, Z'rell
Enemies Dame Aylin, Jaheira, Halsin, Shar
Additional information
Voice actor J.K. Simmons
Model
Ketheric Model.png
I'll tell you a story, True Soul. About a man who sold himself piece by piece.
Ketheric Thorm


Background

Ketheric Thorm was once a worshipper of Selûne, who lived with his wife and daughter. His wife unfortunately passed away leaving Ketheric to raise their daughter alone but he persevered and raised her in the Selunite ways. Tragedy would strike again at Ketheric, as his daughter Isobel died. Unable to cope with her loss he renounced the worship of the Moonmaiden and began worshipping her dark sister; Shar. In Shar's service he built an army of Dark Justiciars beneath his home village and curse the land with the Shadow Curse. His army was ultimately defeated and Ketheric himself was slain by the alliance of the Harpers and Druids which Jaheira and Master Halsin were part of. His body was buried in the Thorm family mausoleum.

Act Two

First meeting

The Party's first encounter with Ketheric Thorm starts with the General judging the members of the Absolute's forces from the Goblin Camp, including Sazza and Minthara if either of them are still alive. Should Minthara be alive, he will send her to the dungeons to be punished, and is left with the Goblins, who attack him. Even when impaled, or nearly decapitated with a Halberd, he shrugs off the wounds as if they were minor annoyances, killing one of the Goblins as punishment. He will leave the fate of the rest of the Goblins to the player.

While speaking to NPCs such as Jaheira, Z'rell, and Balthazar, it will be revealed, so some capacity depending on who you speak of, that a magical relic grants Ketheric Invulnerability. Assisting Balthazar will reveal that sometime between his life as a Sharran, and his time serving Myrkul, Ketheric Thorm had discoverd the Nightsong, and used it to render him unkillable.

Act 2 Finale

The party may encounter him again at the top of Moonrise Towers. Depending on the player's choices, namely if Isobel is to die, he will recount his life story, and his sacrifices, ultimately blaming the party for her death, but not punishing them, as he wishes to keep up the façade of the Absolute's judgement.

Ketheric Thorm's actual battle has three individual stages.

After either destroying, or liberating the Nightsong, his invulnerability is lost, and he can finally be killed. During the first stage of the boss fight, he will eventually flee to the lower levels of the Tower, towards the Mind Flayer Colony to reconvene with Lord Enver Gortash and Orin the Red, revealing himself, Gortash, and Orin as the Chosen of Myrkul, Bane, and Bhaal respectively.

If Gale uses his Netherese Orb Blast, the game can end at this very moment, allowing the party to kill Ketheric Thorm, Enver Gortash, Orin the Red and the Absolute in one fell swoop.

The latter two will leave Ketheric to retrieve the Mysterious Artefact in order to lead the Absolute's army to Baldur's Gate. During this second segment of the boss fight, which the player can bypass entirely with a successful Charisma skill check. In either case, if the Nightsong has not been destroyed, he will retrieve it once more, and either he, in the second stage or the Apostle of Myrkul in the third, will regain their invulnerability - but this can be rectified by using a Help Action on Nightsong.

Once he is defeated, he will finally die for good, allowing the party to retrieve his Netherstone, and proceed to Baldur's Gate.

Spells and Abilities

Conditions

Loot

Related Quests

Gallery

External Links