More actions
Trident is a mundane, nonmagical variant of the Tridents family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage. Its design lends itself well to be thrown at enemies as a projectile. Its design doesn't lend itself to be dual-wielded, even by those with special training in dual-wielding.
It is said tridents were brought to the surface when Umberlee threw a Triton prince who scorned her onto Faerûn's shores.
Properties
- One-handed damage
- 1d6 (1~6) + Strength modifier Piercing
- Two-handed damage
- 1d8 (1~8) + Strength modifier Piercing
- Details
- Rarity: Common
- Enchantment: None
- Versatile
- Thrown
- Can't Dual Wield
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 40 gp
Weapon actions
If you have proficiency, equip in main hand to gain:
- Rush Attack ()
Charge forward and attack the first enemy in your way, possibly pushing them .
- Piercing Strike ()
Stab an enemy and possibly inflict .
- Disarming Strike ()
Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.