More actions
Wild Magic: Spike Growth is a Wild Magic effect of the Wild Magic. This effect shapes the ground nearby into spikes that are Difficult Terrain, and deal Piercing damage if a creature walks over them.
Description
Shape a piece of ground around yourself into hard spikes. A creature walking on the spikes takes 2d4Piercing for every 1.5 m / 5 ft it moves.
Properties
- Details:
- Creates Area: Spikes
Area: Spikes
Spikes
Duration: 3 turns
AoE: 4 m / 13 ft (Radius)
- Type: Surface
Condition: Spike Growth
Condition: Difficult Terrain
- Movement Speed halved
How to learn
Classes:
- Class level 1: Wild Magic