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Flail of Myrkul

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Revision as of 17:49, 29 September 2023 by Primusirius (talk | contribs) (Primusirius moved page A Page That Does Not Exist to Flail of Myrkul: Needed to change the title appropriately )

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Flail of Myrkul image

Flail of Myrkul is a common special variant of the Flails family of weapons. It is a martial melee weapon wielded in one hand. It's a light weapon that anyone can dual-wield without special training.

Description Icon.png

A browning piece of brain sticks stubbornly to one of the spikes.

Properties

Damage
D8 Bludgeoning.png 1d8 + 5 (6~13) + Strength modifier Damage TypesBludgeoning
Details
Flails Flails
Rarity: Common
Enchantment: None
 One-Handed
Light (weapon property) Light
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 0.9 kg / 1.8 lb
Price: 50gp gp

Special

The holder of this item gains:

  • Tenacity: When you miss an attack, you deal 6 Bludgeoning damage anyway.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Concussive Smash Concussive Smash ()

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

Weakening Strike Weakening Strike ()

Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip Weak Grip.

Where to find

Notes

  • This can only be looted from Ketheric's corpse if the player has disarmed him in their initial encounter and taken the weapon before he can pick it up, he will then have this weapon after defeating him in their second encounter.