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Coatings

From bg3.wiki
Revision as of 13:51, 29 September 2023 by Llamageddon (talk | contribs) (→‎Using Coatings: Mentioned dip using bonus action, to clarify later "free" statement. Del. contextually redundant 'practical'.)

Coatings are Consumables that can apply a variety of effects to equipped weapons that aid in combat for a short period of time. Some coatings apply poisons to deal extra damage, while others improve hit chance, apply Conditions, or impose Disadvantage on the target.

A list of Coatings in the Alchemy window.

Coatings can be looted, bought from vendors, or crafted with the Alchemy system.

Using Coatings

Coatings can be applied using a Bonus action to grant an effect to a single equipped weapon set.

Most coatings remain active on the weapon for 10 turns. Only one coating may be applied to a weapon set at a time.

When dual wielding, coatings are applied to both main hand and off-hand weapons at the same time. Coatings are not applied to both melee and ranged weapons in the same bonus action; each must be applied separately.

Some coatings can also be thrown using the Throw Action to inflict the same effect on multiple creatures, though this reduces the effectiveness of having a coating applied to a weapon for the full 10 turn duration.

Dipping, which also uses a Bonus Action, applies an effect which is for all intents and purposes a coating, and is mutually exclusive with other coatings. Dipping can be considered a "free" coating, as it does not require a consumable.

Common

Uncommon

Rare

Very Rare