Coatings are Consumables that can apply a variety of effects to equipped weapons that aid in combat for a short period of time. Some coatings apply poisons to deal extra damage, while others improve hit chance, apply Conditions, or impose Disadvantage on the target.
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Coatings can be looted, bought from vendors, or crafted with the Alchemy system.
Using Coatings
Coatings can be applied using a Bonus action to grant an effect to a single equipped weapon set.
Most coatings remain active on the weapon for 10 turns. Only one coating may be applied to a weapon set at a time.
When dual wielding, coatings are applied to both main hand and off-hand weapons at the same time. Coatings are not applied to both melee and ranged weapons in the same bonus action; each must be applied separately.
Some coatings can also be thrown using the Throw
Action to inflict the same effect on multiple creatures, though this reduces the effectiveness of having a coating applied to a weapon for the full 10 turn duration.