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Korrilla is a Gold Dwarf NPC who appears in Baldur's Gate 3. She can be found in Baldur's Gate during Act 3, and has short appearances in other parts of the game world during Acts One and Two.
Korrilla | |||||||
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Stats | |||||||
Level 5 | |||||||
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Race | dwarf | ||||||
Type | Humanoid | ||||||
HP | 16 | ||||||
AC | 12 | ||||||
Movement Speed | 0m | ||||||
Size | Medium | ||||||
Weight | 75kg | ||||||
Initiative | +2 | ||||||
Passive features | |||||||
Resistances | |||||||
Character information | |||||||
Location | Sharess' Caress (Act Three) | ||||||
Family | Hope(Sister) | ||||||
Allies | Raphael(Employer) | ||||||
Gameplay
During Act 3, Korrilla may be involved in certain combat encounters, as an enemy.[1]
Interactions
Korrilla's behavior during Acts One and Two is not typical of most NPCs in Baldur's Gate 3, likely for story reasons.
If the player is captured by Gut, a Warlock named Korrilla will stab the Goblin as she's about to kill the player, killing her instantly. She will then free the player and reveal Raphael sent her. She will then tell the player to watch their back, as Raphael is not always going to be around to save them.
Regardless of if you have interacted with Korrilla before, she can briefly be found at the Campsite, during the 'Celebrate at Camp' stage of the Save the Refugees Quest. Shortly after the party starts, Korrilla appears to teleport into the northern part of the camp and can briefly be found sneaking around, towards where Gale is camped, before disappearing.
If the player is spotted getting too close, she will disappear, with the player's character making a remark about a "bizarre" smell of sulphur. If the player can get close enough without being detected, it is possible to pickpocket her for some common items and a small amount of gold, or trigger two lines of dialogue before she disappears.
During Act 3, Korrilla can be found on the first floor of Sharess' Caress.
- ↑ It is not currently known if she can be an ally in combat. Please add information if you have it.